Buy 3ds Max | 3D Modeling Software | Autodesk Official Store
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3ds Max

3ds Max

Create high-quality 3D assets with powerful animation, modeling, and rendering tools created specifically for entertainment and visualization projects.

Create high-quality 3D assets with powerful animation, modeling, and rendering tools created specifically for entertainment and visualization projects.

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IMPORTANT NOTES

  1. Based on the Subscription term you select, you will receive a term licence to use Autodesk software plus associated benefits. With an auto-renewal plan, your licence will automatically renew prior to the expiration of your current term, and you will be billed automatically at the start of each period.
  2. Make sure that the Billing information (e.g., name and email address) submitted is that of the person in your organization who will manage the software and its users. This person will receive important information and administrative privileges to help manage the software; this person cannot be changed once the purchase is made.
  3. Accepted payment methods for subscription are: Credit Cards and Paypal.

What’s New

Create massive worlds and stunning scenes more quickly and efficiently with some of the most robust animation and rendering tools in the industry. New features in the 3ds Max software help you to:

  • Improve navigation and editing times with UV mapping enhancements that address key user requests such as texture creation improvements, visual feedback, and a simplified, more efficient editing process.
  • Quickly create hard surface forms with more reliable results using updated, double precision Booleans that enable you to add and remove operands with greater ease and sort or create nested Booleans.
  • Set your desired bevel or use the same presets found in TextPlus using the Bevel Profile Modifier.
  • Enjoy a more responsive animation pipeline with Track View improvements that include a new layout and new editing tools for manipulating key values and times.
  • Speed up usability with new copy/paste/reset capabilities in the Motion Panel and creation/loading/saving capabilities for presets files in the Custom Attribute workflow.
  • Enjoy more efficient and intuitive tool access for object work. Improvements to the Working Pivot, Local Align, Sub Object Pick and Point to Point Selection tools help streamline usability for ease-of-use and improved workflow.
  • Render more near-photorealistic results for industrial, product, and architectural projects using Autodesk Raytracer (ART) renderer, a physically-based renderer ideal for design visualization workflows used in Revit, Inventor, Fusion 360, and certain other Autodesk applications.
  • Access 3D content more quickly and in a single view, making content more easily searchable. The 3ds Max Asset Library is available from the Autodesk Exchange and allows for assets to be added to the scene through Xref, merge or replace.
  • Run 3ds Max on modern HDPI monitors and laptops with new High DPI Display Support that applies Windows display scaling. Enjoy a more legible UI and new Qt based skin.
  • Easily integrate 3ds Max into your production process with Shotgun integration that enables you to track, review, and manage assets on a secure, cloud-based, and collaboration-enabling platform.
  • Create and modify, package and share animation tools using new MCG-based controllers that include Look at (with billboard mode), Ray to Surface, and the Rotation Spring.
  • Create more realistic skin weighting faster with Geodesic Voxel and Heatmap Skinning. New skinning methods can be run outside of the bind pose and on selected areas, making it easier to refine weighting in particular spots. Geodesic Voxel Skinning can handle complex geometry that is not watertight and can contain non-manifold or overlapping components—as is frequently the case with real-world production meshes.
  • Add data-driven information to your scenes more easily with a new 3D text tool that features global controls, local editing capabilities, and font retention capabilities that help improve workflows when copying text from Microsoft Word documents.
  • Experience a more seamless Art-to-Engine workflow with the new Game exporter that enables you to transfer certain different types of data from 3ds Max into game engines such as Unity, Unreal Engine and the new Autodesk Stingray engine.
  • Sell original content on the Creative Market and explore new revenue opportunities when you license your 3D and 2D assets online. Quickly access and search the marketplace from within 3ds Max.
  • Send your model to Print Studio with one click, directly from 3ds Max.
  • Simplify the creation of text or shapes as a map in your material with the new Text & Shape Map, which enables you to create text-based graphics directly from the objects used to create them. Elements remain interactive and linked to the original objects, and font changes, content revisions and shape updates are reflected automatically with this new functionality.
  • Import, parse, and display simulation data more easily with Simple Simulation Data Import (CFD Visualization). Ideal for non-programmers, these tools can be used to help animate simulation data in CFD, CSV, or OpenVDB formats and apply render styles, CFD velocity fields, and animate airflow splines.

System Requirements

View system requirements here.